We will speak from the point of view of medicine. There is little information about the continuation, but based on knowledge about the dynamics of the schizophrenic process, you can try to open the curtain of the plot secrets of the Sikvel Hellblade and specify the possible expirence in Project: Mara.
I explain, I am a certified specialist, a clinical psychologist, a pathopsychologist, more precisely. If you do not go deep, my main responsibilities include diagnosis and treatment (t.e. psychotherapy).
Let’s start with Senua’s Saga: Hellblade II
“… its continuation (Senua’s saga) will show how insanity and suffering form myths, gods and religion. Our goal is to create expirence, which is worthy of epic legends."
At the moment, this is all available information about the plot. We will rely on what is. The exact date of Senui’s trip is not important to us, because before the discovery of psychopharmacological drugs for a very long time, which means that the state of the main character will only worsen.
We do not know how to treat schizophrenia to this day. The only thing we can, Stop the symptoms And try improve the quality of life. The first is drug treatment that the psychiatrist is engaged in. And the second is the work of a psychotherapist (they may be a clinical psychologist and \ or psychiatrist). Unfortunately, there is no talk of complete restoration, since it is impossible to accurately call the cause of the disease. The main reasons remain: hereditary, negative effects on the brain and psychological.
Senui was precisely influenced by genetics (her mother was also sick) and psychological (education in such a home environment will damage even without hereditary burden + mental injuries throughout the first part), perhaps there is still a place to be head injuries, since the main character is a warrior.
What will happen to the heroine’s mind in the future? Apparently, she has a heavy version of schizophrenia. There are chronic voices, and hallucinations, and delirium, and thinking disorders. No matter how bad it sounds, it’s not so bad. These symptoms belong to productive (positive) symptoms, T.e. Something joins the psyche. During the period of exacerbation, apparently, the heroine manifests them precisely. When a psychotic episode passes, the psyche returns to Conditional norm, not without loss, but a person can function in society. The game did not fully demonstrate the heroine at these moments. Perhaps it can be highly organized outside psychotic episodes, but the severity of the symptoms and burden indicates that with each such attack it will only become worse and it will not be able to return to the conditional norm.
The line on the picture means the conditional norm. And the recurrent form suggests that a person returns after an attack in full norm. With other currents, the condition at the time of remission worsens.
So over time, positive symptoms will be more stable and will last longer. Schizophrenia affects the human brain. Its structure itself changes, the ventricles of the brain increase.
I will not insert pictures, if you are interested in walking yourself. There is nothing wrong with the pictures, but suddenly you will not appreciate
The longer this disease, the more pronounced Negative (deficiency) symptoms, when something “falls out” from the psyche and is already in any way, even medication, this cannot be returned. Among them are apathy, a decrease in mental activity, the deterioration of intellectual activity, memory, thinking, attention and the most important emotional emasculation (when a person ceases to experience emotions (both positive and negative) to other people, events and so on).
What does this mean for Senui? The original Hellblade certainly relies on medical knowledge, but they should not be thoroughly thoroughly
I will not scold for this for two reasons: this work of art and symptoms of schizophrenia is not universal, moreover, the disputes that not everything is called schizophrenia is actually, but this is a discussion of medical subjects
If Ninja Theory will nevertheless rely on entertainment (judging by quote and my little color research in the game in the game Stopgame.ru/blogs/topic/100645) then they will not reach the negative symptoms and will reveal the positive symptoms of the heroine. But a more tragic plot (IMHO) will be based on the loss of emotionality of the heroine. Working with patients, it is impossible not to imbue the fact that the worst thing for them is to lose touch with their loved ones.
But I’m not a screenwriter, I am a specialist ..
ABOUT Project: Mara Even less is known.
Tamim Antoniades:
“We want to give players working strategies to overcome their fears through game experience. Project: Mara will show the horrors of mental disorders … The heart of the project is one character and one location … "
"I can no longer say https://moolah-casino.co.uk/ that it is real"
"… that Mara herself could …"
"… to her real core …"
"… rather a clinician …"
"… which she placed …"
"… This mental structure …"
"… distract and …"
"… every object, she …"
"… horror from …"
"… vulnerable when everyone …"
So, already something. And most importantly, but who is Mara who is? In psychology, there is nothing to do with this name. Therefore, we go to the Internet! And we find that mostly Mara is crying demons, and one of his interpretations to psychology is already close.
“In European mythology (Mara) – an evil spirit, a demon sitting at night on the chest and causing bad dreams, accompanied by suffocation under the weight of the demon, which is why bad dreams themselves also began to wear the name of the nightmare."
These symptoms resemble sleepy paralysis, which is found in mental patients.
Intuition suggests that this will be the name of the main character ("… that Mara herself could …"). But we will look at her experiences from the point of view of her attending physician ("… rather a clinician …"). Brain pictures prompted me to do this
Most likely, the story will be about the study of the psyche of the girl who admits that he is crazy ("I can no longer say that it is real"). Most likely this will all be held in a laboratory or a hospital equipped for this. And judging by these expressions “… which she placed …”, “… this mental structure …”, “… every object, it …” will be sorted out in detail in how such a psyche was formed.
Dersonalization will most likely add to sleepy paralysis. It’s hard to say one frame
But here, Perhaps Mara, recognizes his reflection for something else and obviously not positively configured.
As a result, there were enough symptoms, but I will not dare to voice the disease for them exactly. I can definitely only say that something is difficult as schizophrenia, depression, bipolar or panic disorder. Perhaps just a little bit.
I really respect what Ninja Theory does. Hellblade: Senua’s Sacrifice is not a 100% reliable reflection of the world of a mentally ill person, but a wonderful work of art that helps a wide audience will imbue the experiences of people who suffer from their ailment. So art should be. Therefore, I closely follow the future projects of the studio and wish them further prosperity.
Hellblade: Senua’s Sacrifice
Senua’s Saga: Hellblade II
Project: Mara
The best comments
Thanks for the criticism, I will take note.
As for the analysis of symptoms from the first part, this is unlikely to. There is nothing special to disassemble in irony, the game itself is not about this. Almost everything that was, I described in this article. There are such manifestations of the disease that visualization cannot be at all. And I understand why Ninja Theory decided to share their projects. Just the same, Mara is very interesting in this regard, there they can come off in full and not constraught themselves with a plot basis. Hellblade about the empathy of a mentally ill person, and not about how to feel in his skin.
So, for the whole day, while I was sticking here nearby, here no one unsubscribed with wishes or criticism, so why don’t I take this honorable place! : D
I read your note not without interest and even more or less understood the terms you use, which is important when you write for a wide range of readers who do not rummage in your topic. And in principle, I am sure that even some Max Payne can be disassembled for cockroaches in his head-it is unlikely that a normal person will go to pump out half of the population of Brazil in order to save the next lady of light behavior, heh. This is a spent for a whole series of publications;)
But I have where to quarrel. Look, the topic of you has chosen cool and interesting (at least for me, a complete amateur in psychology). The quick and lazy guggling of blogs along the Hellblade tag showed that the people did not reveal the contents of this game from the point of view of science, so you are on the right track. However, if in the first blog you talked about the already released game (which you hooked the readers, even a little of them), then in this you decided to analyze, roughly speaking, trailers and inscriptions on the fence of the still out of the project.
I have been pushing for a reason that you, in my opinion, missed a little with the aim. Firstly, analyzing two independent projects, you smear the reader’s attention into two parts-it follows from this that the beginning of the blog is logically in no way connected with the end. And secondly, readers are stupidly not familiar with the subject of conversation in order to join you as an author into a discussion. It becomes simply uninteresting to read because of these two nuances. And this is very sad, because the topic, as I already said, had not previously been revealed by our blog writers.
Wasn’t it better to analyze the first game from the point of view of science? To supplement your first entry with an analysis of not only flowers, but … well, I don’t know … what sores of Senui manifest themselves in the course of the plot or like that. So it will be more interesting for you, both a specialist and readers who do not understand psychology, but are familiar with the plot of the game in advance. Something like this =) I wish you good luck!
1. Well -developed empathy, plus group effect.
2. And here there are many options. The most likely simple cognitive error is when their own thoughts and experiences take out outside. And then a simple coincidence, albeit powerful.
No, the kukukha is not going and there are no superpowers either.
Depending on what exactly is in view of "considers himself abnormal". If a person understands that something is wrong, then it can track his behavior, which means that criticism is preserved and this is very important. Especially if they understand the "origins" of such behavior.
It is abnormally to respond normally to an inadequate external situation, especially if it is long. We are all people and react to difficult situations, respectively.
That is, even if a person understands that he does not do it, but still does it for example: outbreaks of rage, suspicion, animal hatred of people, unreasonable mood swings,.
This is like bad, yes, but understanding this is not as critical for a person how could it be?
And in general, if the sources disappear, for example, a person changes his place of residence, his affairs will go better, work, life, communication all things will improve. Then this abnormality will disappear, under the pressure of new more pleasant sources from the point of view.
Or if it has begun, it will not go anywhere without a trace, and with age it can also aggravate?
Exactly. Of course, this does not fully justify the actions of a person, but it can be understood. The nervous system is based on our functioning and when it works for a long time and intensely, and even in conditions of chronic stress, it reaches its limit. A person can resist for a long time (many factors depends), but not forever and his forces will decline, which means it will be badly controlled, it can be quick -tempered, rude to others, etc. Since the nervous system can no longer cope with the constant load.
It is difficult to say without a more accurate context. Maybe after the situation has changed, how you gave an example, yes, a complete restoration, why not. Of course, the memories of these events will remain, but they will not put pressure on a person. But if this situation has a strong impact and is not worked out over time, then yes, its train can pursue a person and only worsen his well -being.
What a pity that there are so many drawbacks in a person. All these weaknesses ..
Although for what reason I have the question, that if a person considers himself abnormal, and the main thing knows where this abnormality, for example, is not congenital, well, inherited, but caused by external factors that accumulated and accumulated, slowly and correctly, until at one time it made itself felt?
What does it mean in full/inaccurate? This is a heterogeneous disease and various combinations of symptoms of varying degrees of severity are possible. You write “when the psychotic episode passes, the psyche returns to the conditional norm … The game has not fully demonstrated the heroine in these moments."And then, below, give a picture where at the very beginning the option is indicated in which the psyche does not return to the norm. That is, the article itself indicates the facts that demonstrate that you yourself did not understand what you wrote and why
The picture shows different options for the current, in theory all are possible. Therefore, I refer to her state outside the psychotic episode
.Perhaps it can be highly organized outside psychotic episodes, but the severity of the symptoms and burden indicates that with each such attack it will only become worse and it will not be able to return to the conditional norm
And here the heading of the article is already going on. For the plot to continue its condition should deteriorate, so I am considering from this point of view
This is not for psychology, before that medicine has not yet been prayed. You are just a sensitive, so to speak, empath. You know what intuition is? So, you have it very strongly developed by you. This happens to me when, for example, I know that I will get sick, or that you do not need to do this or a certain action, since everything will come out sideways. Eh, I would have listened to her more often.
But if there are still visual coincidences, then I would have dripped in this direction in this direction, I would try
Make sure) Suddenly you made your way through the matrix)
As I wrote above, the original game is not particularly to analyze from the point of view of psychiatry. But Ninja Theory chose a course for credibility and you need to ask in full. So to speak, he was called a load, then get the analysis and speculation.
I have ever seen a "liquid shadow"? When she slides down the wall with a black blot, as if a bucket of tar was poured onto her. Very rare optical phenomenon. It can be particularly good at the full moon if the light of the moon enters the window. Sit your back to the window, turn off the light and look at the wall opposite window. If you can see, then the brick factory is provided. After this, you really believe in any paranormal crap.